/**
 * @author liangxi
 * @since 2023/12/21
 */

#ifndef DESIGNPATTERN_WILDTURKEY_H
#define DESIGNPATTERN_WILDTURKEY_H

#include <iostream>
#include "../Turkey.h"

namespace Adapter {

    class WildTurkey : Adapter::Turkey {
        void gobble() override {
            std::cout << "Gobble gobble" << std::endl;

        }

        void fly() override {
            std::cout << "I am flying a short distance" << std::endl;
        }
    };

} // Adapter

#endif //DESIGNPATTERN_WILDTURKEY_H
